Ritual App Design

This app design is a product of my General Assembly User Experience Program. We were tasked with the assignment of choosing any area of interest and to develop an app based on the ideal user’s needs. I was solely responsible for each step of the process from ideation to interaction.

As one of the most rewarding educational experiences I’ve had thus far, this app creation is a meld of my passion for wellness and rooted in health communication. It approaches health and wellness by meeting users at their fingertips and making meaningful connections to medical professionals. With the goal of supporting a variety of public health needs, it aims to bridge the gap between provider and patient.

SKILLS NEEDED

Figma, User Research, User Interactive Design

CATEGORIES

User Experience Research & Design

COPYRIGHT

Pramiti Singh

THE PROBLEM

People who are trying to invest in their health find it difficult to sustain motivation and find trustworthy support for long-term wellness goals.

THE HYPOTHESIS

I believe that by creating a mobile application that motivates people with realistic goal setting prompts, tracking their progress and supporting their journey with access to experts and accountability partners, people will reach their wellness goals.  

We will know this to be true when the user uses the app, creates and reaches goals, engage with the online community board, tries group challenges and interacts/shares on social media.

THE RESEARCH GOALS

How do people like to get their health information?

What are their motivations?

Are there barriers? Is it difficult to get your health information?

What sources do they they trust information from?

RESEARCH FINDINGS

After, doing a competitor analysis and feature inventory, I was ready to build an affinity map and persona. This narrowed down our ideal user and their wants and needs. 

REVISED SITEMAP

Doing both an open and closed card sort helped me determine where the user would search for specific features in the app. This led to a revised sitemap.

SKETCHES

Finally, with a revised sitemap, I could begin the sketches. Forgive the messiness – there were many MANY edits. 

WIREFRAMES

Next, wireframes were built using Figma

Usability Testing

Generally, I gained overall clarity in building a ritual process. Users wanted more descriptors to help them decide which method to choose and what that would mean for their health. Additional pathways and wireframes were built using feedback. 

FINAL UI

The design elements were added!

More Projects

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“I think if you do something and it turns out pretty good, then you should go do something else wonderful, not dwell on it for too long. Just figure out what’s next.”
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